Ben Watson
Associate Professor
Creating Near Real-Time Decision Analytics, Technology and Human Emotion, Thinking and Behavior
Computer Science
Bio
Ben is an Associate Professor in Computer Science at NC State University and director of the Visual Experience Lab, where his group studies how visual technologies affect human emotion, thinking, and behavior.
Publications
- Is Less More? Rendering for Esports , IEEE COMPUTER GRAPHICS AND APPLICATIONS (2024)
- Light Field Display Point Rendering , PROCEEDINGS OF THE ACM ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES (2024)
- Eye-Based Point Rendering for Dynamic Multiview Effects , PROCEEDINGS OF THE ACM ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES (2023)
- Display Size and Targeting Performance: Small Hurts, Large May Help , PROCEEDINGS SIGGRAPH ASIA 2022 (2022)
- Am I Playing Better Now? The Effects of G-SYNC in 60Hz Gameplay , PROCEEDINGS OF THE ACM ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES (2021)
- Esports and High Performance HCI , EXTENDED ABSTRACTS OF THE 2021 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'21) (2021)
- Multiscale Sensor Fusion for Display-Centered Head Tracking , 2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021) (2021)
- UIBK: User Interactions for Building Knowledge , PROCEEDINGS OF THE 24TH INTERNATIONAL CONFERENCE ON INTELLIGENT USER INTERFACES: COMPANION (IUI 2019) (2019)
- Reinforcing Visual Grouping Cues to Communicate Complex Informational Structure , IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS (2014)
- Understanding Which Graph Depictions Are Best for Viewers , Smart Graphics (2014)